24 cards found.

Acid Rain

Sorcery {3}{U} (4)

Destroy all Forests.

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Legends (Rare)

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Formats:

Aysen Crusader

Creature Human Knight   2 / 2   {2}{W}{W} (4)

Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
"A renegade rallying the rabble does not a true Crusader make."
—Irini Sengir

This card is on the reserved list.


Color Identity: W,White
Printings:
Homelands (Rare)

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Formats:

Aysen Highway

Enchantment {3}{W}{W}{W} (6)

White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
"Tread the roads of righteousness, Murat, lest you lose your way and be consumed."
—Baris, Serra Inquisitor

This card is on the reserved list.


Color Identity: W,White
Printings:
Homelands (Rare)

Foreign Names:

Formats:

Deadfall

Enchantment {2}{G} (3)

Creatures with forestwalk can be blocked as though they didn't have forestwalk.



Color Identity: G,Green
Printings:
Legends (Uncommon)

Foreign Names:

Formats:

Divine Transformation

Enchantment Aura   {2}{W}{W} (4)

Enchant creature
Enchanted creature gets +3/+3.



Color Identity: W,White
Printings:
Fourth Edition Foreign Black Border (Uncommon)

Foreign Names:

Formats:

Drought

Enchantment {2}{W}{W} (4)

At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.
Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.
Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.



Color Identity: W,White
Printings:
Ice Age (Uncommon)

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Drudge Spell

Enchantment {B}{B} (2)

{B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this creature."
When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.



Color Identity: B,Black
Printings:
Homelands (Uncommon)

Foreign Names:

Formats:

Faerie Dragon

Summon Dragon 1 / 3   {2}{G}{G} (0)

Flying
{1}{G}{G}: Play a random effect.



Color Identity: G,Green
Printings:
Astral Cards (Common)

Foreign Names:

Formats:

Folk of the Pines

Creature Dryad   2 / 5   {4}{G} (5)

{1}{G}: Folk of the Pines gets +1/+0 until end of turn.
"Our friends of the forest take many forms, yet all serve the will of Freyalise."
—Laina of the Elvish Council



Color Identity: G,Green
Printings:
Ice Age (Common)

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Greater Realm of Preservation

Enchantment {1}{W} (2)

{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.



Color Identity: W,White
Printings:
Legends (Uncommon)

Foreign Names:

Formats:

Hecatomb

Enchantment {1}{B}{B} (3)

When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.
Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.



Color Identity: B,Black
Printings:
Fifth Edition (Rare)

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Formats:

Hurkyl's Recall

Instant {1}{U} (2)

Return all artifacts target player owns to their hand.
Hurkyl's research at the College of Lat-Nam wasn't enough to stop the two brothers, but for centuries thereafter her spellcraft taught artificers restraint.



Color Identity: U,Blue

Monsoon

Enchantment {2}{R}{G} (4)

At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
"No one in her right mind would venture off the coast of Kjeldor during this season."
—Disa the Restless, journal entry



Color Identity: G,R,Red,Green
Printings:
Ice Age (Rare)

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Necropolis

Artifact Creature Wall   {5} (5)

Defender (This creature can't attack.)
Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost.



Color Identity:
Printings:
The Dark (Uncommon)

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Part Water

Sorcery {X}{X}{U} (1)

X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)
". . . and the waters were a wall unto them on their right hand, and on their left." —Exodus, 14:22



Color Identity: U,Blue
Printings:
Legends (Uncommon)

Foreign Names:

Formats:

Sivitri Scarzam

Legendary Creature Human   6 / 4   {5}{U}{B} (7)

Even the brave have cause to tremble at the sight of Sivitri Scarzam. Who else has tamed Scarzam's Dragon?



Color Identity: B,U,Blue,Black
Printings:
Legends (Uncommon)

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Formats:

Stormbind

Enchantment {1}{R}{G} (3)

{2}, Discard a card at random: Stormbind deals 2 damage to any target.



Color Identity: G,R,Red,Green
Printings:
Pro Tour Collector Set (Rare)
Pro Tour Collector Set (Rare)

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Formats:

Stunted Growth

Sorcery {3}{G}{G} (5)

Target player chooses three cards from their hand and puts them on top of their library in any order.



Color Identity: G,Green
Printings:
Magic Online Promos (Rare)
Magic Online Promos (Rare)

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Tempest Efreet

Creature Efreet   3 / 3   {1}{R}{R}{R} (4)

Remove Tempest Efreet from your deck before playing if you're not playing for ante.
{t}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.



Color Identity: R,Red
Printings:
Fourth Edition Foreign Black Border (Rare)

Foreign Names:

Formats:

No results found.
Bummer

24 cards found.